Author Topic: Standard Modset Order requested.  (Read 9028 times)

McIntyre

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Standard Modset Order requested.
« on: July 17, 2015, 12:08:10 PM »
So I have some audio issues I would like to have fixed. The first and simplest way of doing this would be to request of the CO's here to make a standard modset load order for the unit that everyone has to copy. This will stop a lot of small bugs/errors others may have encountered as well. I was given the suggestion from my post located here http://forums.bistudio.com/showthread.php?193535-Can-t-hear-other-player-s-weapons-in-MP.

Please consider this before Saturday' operation, it sucks hearing complete silence most of the time.

1LT Neon

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Re: Standard Modset Order requested.
« Reply #1 on: July 17, 2015, 12:29:31 PM »
I have had an priority order set in arma3sync. The rest of yall still in the stone age? :D
CBA, TFR, ST3, RHS,...
« Last Edit: July 17, 2015, 12:31:43 PM by ENS Neon »
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McIntyre

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Re: Standard Modset Order requested.
« Reply #2 on: July 17, 2015, 12:37:01 PM »
I was never told what it was. I think it would be best if this could be heavily highlighted and focused on. What IS the load order for this unit?

1LT Neon

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Re: Standard Modset Order requested.
« Reply #3 on: July 17, 2015, 12:43:26 PM »
We will have to figure that out tonight.
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SOCS(SEAL)(Ret) T. Johnson

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Re: Standard Modset Order requested.
« Reply #4 on: July 17, 2015, 12:53:55 PM »
I'll be looking into it as well. One issue that is also known in people running MCC and people not running MCC. As a general note;
Members should NOT be running MCC. We do NOT use MCC for operations so there is no reason why you should be running it.

Also if members are running sound mods such as DragonFyre(Full or Lite), JSRS, Laxemanns Enhanced Soundscape, Speed of Sound, etc, it has been known to mess with other peoples weapon sounds.

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SOC(SEAL)(Ret) LaVerda

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Re: Standard Modset Order requested.
« Reply #5 on: July 17, 2015, 01:39:20 PM »
verify game cache, reddington I believe had this issue and it was fixed, as a general rule about arma mods you always do the maps then cba tfar then our mod pack last rhs
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SOC(SEAL)(Ret) LaVerda

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Re: Standard Modset Order requested.
« Reply #6 on: July 17, 2015, 01:42:29 PM »
Is it only rhs weapons ?
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Borchers

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Re: Standard Modset Order requested.
« Reply #7 on: July 17, 2015, 02:13:46 PM »
I had this issue for a while and it just stopped happening, so it might be something to do with your RHS. You might wanna just run the RHS updater tools and see if there's anything missing from your RHS folder.

SOC(SEAL)(Ret) LaVerda

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Re: Standard Modset Order requested.
« Reply #8 on: July 17, 2015, 02:29:21 PM »
Yea nvm it wasn't reddington it was borchers who had it happen during buds
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2LT Jackson

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Re: Standard Modset Order requested.
« Reply #9 on: July 17, 2015, 03:08:39 PM »
post you modline as it is.
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McIntyre

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Re: Standard Modset Order requested.
« Reply #10 on: July 17, 2015, 03:42:37 PM »
post you modline as it is.

@AllInArmaTerrainPack
@duala
@CBA_A3
@task_force_radio
@SEAL3
@RHSAFRF
@RHSUSF
@OPFORPack
@st_stamina_bar
@Ares
@tao_foldmap_a3

SOCS(SEAL)(Ret) T. Johnson

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Re: Standard Modset Order requested.
« Reply #11 on: July 17, 2015, 03:45:14 PM »
get rid of @DUALA that was only needed for the fun OP. other than that your mods seem fine
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McIntyre

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Re: Standard Modset Order requested.
« Reply #12 on: July 17, 2015, 03:54:37 PM »
I just reorganized it using the above info and from the post. I am hoping EVERYONE can get the exact same order.

SOC(SEAL)(Ret) LaVerda

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Re: Standard Modset Order requested.
« Reply #13 on: July 17, 2015, 04:14:35 PM »
This issue has nothing to do with the mods being run in a certain order
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2LT Jackson

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Re: Standard Modset Order requested.
« Reply #14 on: July 17, 2015, 07:01:15 PM »
I just reorganized it using the above info and from the post. I am hoping EVERYONE can get the exact same order.

Ive been playing arma for 3 to 4 years now and i have no idea what youre ralking about this has never been an issue.
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